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Aaron Feldman's blog

6 Characters We'd Like to See in Arkham Origins

on Mon, 04/29/2013 - 15:00

Earlier this month, Warner Bros. Interactive Entertainment announced Arkham Origins, the latest entry into the Arkham series of video games. A prequel to Arkham Asylum and Arkham City, the game tells the story of a younger Batman as he defends himself against a team of assassins hired by Black Mask and led by Deathstroke. On Christmas Eve, no less.

Now, I'm a huge fan of the Arkham series, and despite some arguably troubling news regarding Origins (Rocksteady isn't developing it, Paul Dini isn't writing it, Superman might show up, etc.) my enthusiasm for the game hasn't waned in the

God of War: Ascension Review

on Tue, 03/26/2013 - 18:32

For the few months leading up to its release, I had adopted the habit of referring to the latest entry in the God of War series as “God of War IV.” After all, it was the fourth game in the series to be released on home consoles (not counting the HD remake of the PSP titles). Even if Sony was simply calling it God of War: Ascension, I wasn't fooled. This was God of War IV, plain and simple.

Except, when I finally started playing it earlier this month, I realized that I was wrong.

There are plenty of potential reasons, besides simple marketing, why Sony chose not to affix a number to the end

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Continue?: The Art of the Save in Video Games

on Fri, 11/30/2012 - 15:55

A few months ago, after being pleasantly surprised by Capcom’s Resident Evil: Revelations for the 3DS, I decided to go back and play all of the numbered entries in the Resident Evil series, starting with the original. [1] Upon booting up the first game, I was promised that I would be entering into a world of "survival horror," though at the time I didn't really have a full idea of just what that would mean. I would soon find out.

These games (the first three, mind you) were something of a chore, and the zombies proved to be only a small part of the ordeal.

Review: New Little King's Story

on Sat, 11/10/2012 - 16:17

If there's anything the entertainment industry has taught me, it's that being a king is hard work. Between banishing favourite daughters, overcoming speech impediments, and forcing prostitutes to torture each other at crossbow-point, there's hardly any time left in the day to really let your hair down and do the things you love. You know, like flinging villagers towards giant snails and evil sentient radishes. Thankfully for the modern monarch on the go, there's New Little King's Story for the PS Vita, a half-sequel half-remake of 2009's Little King's Story for the Wii, featuring all the

Return to Ravnica Prerelease

on Fri, 10/05/2012 - 17:45

My hands are trembling with adrenaline. I've barely managed to hold off my opponent's aggressive onslaught of creatures thanks to a few well-timed weakening spells, but my Hypersonic Dragon's been detained for another turn and the assault doesn't appear to be letting up any time soon. We've both been chipping away at each other throughout the whole duel, but unless I can somehow manage to turn the tide this turn I'll be looking at defeat. I take a deep breath and draw another card.

Voidwielder.

I breathe slowly through my nose, trying not to let the relief show on my face. Perfect. I cast

Review: Rhythm Thief & the Emperor's Treasure

on Tue, 08/28/2012 - 19:30

It's not every day you get a rhythm game for the 3DS. In fact, prior to last month, only two rhythm games had been released in the system’s fifteen month lifespan: Gabrielle's Ghostly Groove, and Michael Jackson: The Experience, both of which proved to be critically underwhelming offerings.

This summer, however, we were treated to not one but two new 3DS rhythm games, released within a week of each other. The first to be released? Square Enix's Theatrhythm Final Fantasy, a high profile game celebrating the music from the acclaimed Final Fantasy series, which not coincidentally turns 25 this

The Dark Knight Rises Review (SPOILERS)

on Thu, 08/09/2012 - 01:43

Over the past decade, I've developed a fondness for even-numbered years. This is mainly because even-numbered years mean we get a new Chris Nolan movie to look forward to. Every other year, we are treated to narratively complex and fascinating films that manage to be both cerebral and pure fun—a dichotomy that is sadly rare in modern film.

2012 is an especially good year, because not only do we get a new Nolan movie, but on top of that it's a new Batman film, a sequel to The Dark Knight, viewed by many to be one of the best films of the new millennium. Needless to say, this is a highly

Game of Thrones: Season Two Review

on Fri, 07/06/2012 - 15:20

By the time season one of HBO's Game of Thrones finished last year, I had my reservations about the television series. Sure, it had delivered a fairly strong season, but was not without its missteps (particularly compared to the excellent A Song of Ice and Fire novels upon which the show is based). Too much exposition here, not enough subtlety there, way too many tits over there. While I'd still give the first season a strong recommendation, it wasn't perfect, which also led me to suggest people read the books before trying the show.

These minor shortcomings had somewhat lessened my

Before Watchmen: Minutemen #1 Review

on Fri, 06/15/2012 - 21:30

Since its announcement in February of this year, Before Watchmen has been one of the most controversial and talked-about comic book events of the year, one that has been met with no small degree of derision. “It's not the end of the world,” claims the series' oddly defensive double page advertisement, which can be found in recent comic books.

“Give us a chance,” the advertisement seems to be pleading. “Don't be so quick to judge.” And I suppose that's a fair request, particularly since many of the naysayers have condemned the books months before their release (I myself expressed a fair

Revisiting Arkham City

on Tue, 05/29/2012 - 17:48

Yesterday saw the release of Rocksteady Studios' Harley Quinn's Revenge, a new DLC chapter to last year's award-winning video game Batman: Arkham City. When I played Arkham City over half a year ago on its initial release, I had only scratched the surface of what the game had to offer. Sure, I had beaten the main campaign, but at the same time I had ignored much of the Riddler Trophies, Riddler Challenges, character trophies, concept art, and several side missions, not to mention the new game plus. My completion rate sat at a measly 62%, and on NORMAL mode at that.

In order to commemorate

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